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Wasteland Hunters 2016 - 2017
School Project | Unreal Engine | Pc
October 2016 - March 2017
Project description
Wasteland Hunters is our 5th year project at Supinfogame. It is an boss fight game developed for PC. Players drive hovercrafts in a frozen Wasteland to reach and defeat huges and powerful creatures called "Mechanical Ones".
The team
We were a team of 8 students comprised of 3 game designers, 3 artists and 2 programmers.
My role
3D modeling
3D animation
Rig
Skin
Texturing
Trailer
Wasteland-animation
Here is the boss of our 5th year project at Supinfogame.
I realised the rig skin and animation of the model.
I physically simulated the destruction of the ruines.
I also realised the modelisation rig skin animation and blend of animation of the first hovercraft.
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