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Wasteland Hunters 2016 - 2017

School Project  |   Unreal Engine  |  Pc

October 2016 - March 2017

Project description

Wasteland Hunters is our 5th year project at Supinfogame. It is an boss fight game developed for PC. Players drive hovercrafts in a frozen Wasteland to reach and defeat huges and powerful creatures called "Mechanical Ones".


The team
We were a team of 8 students comprised of 3 game designers, 3 artists and 2 programmers.

 

My role

3D modeling

3D animation

Rig

Skin

Texturing

Trailer

Wasteland-animation

Here is the boss of our 5th year project at Supinfogame.

I realised the rig skin and animation of the model.

I physically simulated the destruction of the ruines.

I also realised the modelisation rig skin animation and blend of animation of the first hovercraft.

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